I honestly thought it was just me. That I was getting older and found it harder to find games I could enjoy.
Well, maybe this is not the case. This dude makes some valid points on how gaming changed and has become more about making money than the actual art of creating something amazing. This is not to say there haven't been amazing games that have been released recently, but most devs have followed the same path of microtransactions and down payments to a completed game that comes anywhere from 6 months later to 3 whole years later, after the actual release date.
Who is to blame for this though? I feel like those who are not into gaming are to blame really. Parents who give their kids money left and right to buy useless junk and easy access to things you'd otherwise have to grind for or earn in-game. These types have made it easy for devs to put less effort into the overall state of the game until they are guaranteed more money. It isn't enough anymore to buy a game for $60, you have to spend more and more and more.